Kara Darkeyes

Tiefling Diviner


Medium Tiefling Wizard (School of Divination), neutral good
AC 11
HP 7
Speed 30ft
Str 10 0
Dex 12 +1
Con 8 -1
Int 16 +3
Wis 13 +1
Cha 16 +3
Skills (
2 prof) History +5, Persuasion +5, arcana +5, insight +3
Proficient daggers, darts, slings, 1/4staff, light crossbow, cards
Intelligence, wisdom
Senses darkvision (dim as bright 60ft, darkness as dim light)
Languages Common, Infernal, undercommon
Spell save 13
Spell attack bonus +5
Spells per day 3
Message (action, 120ft, VSM, 1 round) whispered message and response (increased range with selene eye)
Chill touch +5 (action, 120ft, VS, 1 round) skeletal hand ranged spell attack vs 1d8 necrotic and no heals
Prestidigitation (action, 10ft, VS, 1 hour) minor magical trick

[C, R] Detect Magic (action, VS, 10 min) sense magic within 30 ft, use action to learn school
Disguise Self (action, self, VS, 1 hour) Investigation vs DC 13 or be fooled
Find Familiar (Ibis) 100ft telepathy, action spy for a round, 100ft range to deliver touch attacks
Opus the Ibis Magical familiar White, feathered body, Long black neck and head, Black tail feathers and feet
Shield (reaction, VS, 1 round) +5 ac vs triggering attack until next turn
Ray of Sickness +5 (action, 60ft, VS) ranged attack for 2d8 and con DC13 vs poisoned (disadvantage on attacks and checks) until your next end step.

Hellish Resistance Resist Fire
Infernal Legacy Get thaumaturgy cantrip @ charisma
Arcane Recovery recover 1st level spell slot at short rest once per day
Portent roll 2 d20 per long rest. once per turn you can replace a roll about to be made with one of those d20.

Traits “we all have the same blood”
Ideals “responsibility”
Bonds “be seen as a hero”
Flaws “scandalous secret brings ruin” ??! you maybe shouldn’t ask…
Noble – Position of privilege
1/4staff, component pouch, scholar’s pack (backpack, lorebook, ink, pen, 10 sheets parchment, little bag of sand, small knife), spellbook
Fine clothes, signet ring, scroll of pedigree, purse of 25gp


Kara Darkeyes

Kast jmoschera