Kast

Chapter 28 - The Elephant in the Room

A hastily-scrawled note in Tuiz's pocket

About to confront powerful magic user — jotting note in case it alters memories (or worse).

At party, Amil says believes in “balance” b/w light + dark (suspicious!), then excuses self (errand 4 master), refuses help, exits front door. Gives obvious note “someone is trying to kill you.” (Ink same as dessert poison!)

4th + Lucky snooping downstairs. Toshiko-catmeleon speaks to them, leads them to room. Seems empty, but illusion. Inside is missing guide from Lacuna, tied up. She says kidnapped and brought here (by who?). Toshi is her pet (contradict Amil!).

Room is trap. Can’t exit. Magic paintings spill ink into room, floods. Lucky teleports out, calls 4 help. Other painting has giant gray horse-tentacle thing. 4th eventually kills it. We can’t find way into room, slowly break thru wall. Ink spills, but painting destroyed stopped flow.

Search Amil’s room, nothing suspicious. Search Braxtol’s. Magic desk has extra-d space, many ways to unlock. Book of rituals and code. We steal desk, but Raven flies out, warns Braxtol, we give back.

Tharn turns 2 Mezlia (master=Belladonna) for blood ritual 2 undo age curse.

Guide gone again. We go 2 ask Book wtf is going on.

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MikeBuchanan

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